“This
book pleased every geeky bone in my geeky body. I felt it was written just for
me.”
Patrick
Rothfuss
In Ready Player One, Ernest Cline creates a
future not as bright as we may anticipate and not as unlikely as we may wish. It's
the year 2045 and all the oil and gas is burnt up. We have a big, worldwide
energy crisis going on, accompanied by a drastic climate change, famine,
poverty, diseases and wars, fought over the last resources this planet has to
give.
The only
thing that makes life bearable for most people is the OASIS, a massive globally
networked virtual reality where they spend most of their time.
Ready Player One is a dystopian novel where Cline uses common
tropes in a new and imaginative setting. The hero is a poor, disillusioned
orphan boy, who has to overcome big struggles to finally save the world. But
his weapon of choice is not a magical sword, but Eighties pop culture geek
knowledge. On his (virtual) travels he meets a (kind of) princess, but neither
is she the prettiest girl in town, nor does she need any saving.
Five years
before the story takes place, James Halliday, the single owner of the OASIS,
dies. And since he didn't have family to pass ownership of the OASIS on to, he
prepared a massive contest known as an “Easter Egg Hunt”, promising the winner
the ownership of the OASIS. To win the contest, one had to know a lot about
Halliday, who was a massive nerd, who grew up in the Eighties. He had a C64, an
Atari, played Dungeons and Dragons
and loved Monty Python, Star Wars and Back to the Future.
You can
imagine what happened next? Yep. Massive. Eighties. Revival. Surge.
Five years
later, nobody believes that the first key can be found. Until the lead
character, Wade Watts, manages exactly that. But now, Wade has a problem. A big
one. This feat makes Wade the most wanted man in the world. And while he's
hunting for the egg online, others are hunting him in real life.
Cline's
characters are complex and realistic with their little quirks and weaknesses.
The main characters in particular are believably written and each have a
personal history, making it easy to follow why they act the way they do.
The only
exception is the level of their geekiness. It is not believable that
somebody watched Monty Python's Holy Grail 157 times over the past six years
(and that they can even remember that exact number).
We don't have a virtual reality like that
(yet), but a piece of our lives already takes place online and Cline writes
about all the interesting, fascinating or even dangerous situations that may
develop there. Like finding friends on the internet - sometimes as a character,
created for a special game. Or the dangers if your personal data gets in the
wrong people's hands, or like falling in love and someday having to face that
person in reality...
Ready Player One is a page-turner with an amazing pace. I
wasn't able to put it away and I've reread it not even half a year after first
reading it. You normally don't read SF? No problem. All you need to enjoy this
book immensely is having been a kid in the Eighties or Nineties. It’s a roller coaster ride through Eighties
pop culture and full of innovative, cool and funny ideas. Go read this book,
you won't regret it.
And may the
force be with you.
4 comments:
Great review! I loved this book :) Really, really fun, fast read.
Agreed - one of my all time favourites. Definitely on my very short list of books I will reread!
I just finished this and have already passed it on to my friend. I know so many people who would love it just got to spread the word!t
If you grew up in the 80s, you love video games, you like suspense novels, you have a penchant for obscure trivia or if you enjoy a great romance novel - this is the book for you. ENJOY!
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