Sharps is
the latest standalone novel from author K.J. Parker, a critically successful,
but perhaps not as well-known commercially fantasy author. I’d never heard of
Parker until I got a little deeper into the SFF community, where I started
hearing the name repeated again and again from other major bloggers, like
Justin Landon over at Staffer’s Book Review and Jared Shurin at Pornokitsch. It
seems like Parker is just on the verge of becoming an enormous success – an
author that’s always been a well-known secret within genre circles, but just
not quite there when it comes to the average punter in the bookshop.
Parker writes what you could
perhaps term “fantastical histories”. The worlds Parker writes in are 100%
fantasy creations, but they don’t tend to involve much (if any) magic or
fantastical creatures – rather, Parker uses these worlds to explore ideas and
topics that are parallel with our own current affairs. The novels explore the
fundamental workings of a range of topics, from politics to economics;
engineering to individual power and the nature of good and evil. But although
Parker explores these ideas on societal levels, s/he uses individuals to tell
the stories. These may be tales with broad-ranging ideas, but the characters
are at the centre. And going by Sharps,
they’re just damn good stories.
Sharps is
the story of two countries: Scheria and Permia. They have long been at war, but
for the first time in a rather bloody forty years a truce has finally been
called. They are not at peace yet, though. Talks are in place and a diplomatic
mission is sent to Permia by the Scherians. For both countries share one
central interest – fencing. Scheria puts together a team of its best fencers to
tour Permia, with the mission supposedly being to try and unite both countries
with this shared interest. A force of goodwill. But things really are not quite
that simple.
With Sharps, K.J. Parker takes a sometimes serious and often satirical
look at warmongering, organised sporting events and the art of diplomacy. The
novel follows almost exclusively the group of fencers sent into Permia,
following the points of view of each one at different points. There is the most
central of these, Giraut Bryennius, a young man who is forced at pain of death
to go with the party into Permia. Addo Carnufex is the son of General Carnufex,
Scheria’s most renowned commander (and perhaps throughout the world), Iseutz
Bringas – the only female member of the team, Jilem Phrantzes – a former
champion and the team’s administrator, and finally, Suidas Deutzel, the
Scherian fencing champion – and a real scene-stealer throughout the novel.
Through the eyes of these
central characters, we see the foreign country of Permia, and Parker very much
limits us to seeing only what the characters do – a country where something
isn’t quite right. Nothing seems to go quite to plan and there is clearly more
to their diplomatic mission than they are being told. Parker manages to create
a tense atmosphere through this sense of just never knowing what’s really going
on. The novel twists and turns, Parker only ever showing us what s/he needs us
to know, until everything becomes so convoluted and tangled up that it becomes
difficult to see where it’s going. But then, right in the final 50 pages,
Parker unravels the knot in an ingenious piece of plot structuring, and
everything becomes clear.
There were areas,
particularly in the middle of the novel, where I struggled. Mainly this was
through frustration at misunderstanding the situation, but Parker does have a
knack for gauging the reader – the characters are always frustrated with you.
What kept me reading was Parker’s outstanding dialogue. Much of the novel’s
structure – it’s worldbuilding, plotting, foreshadowing – all come from the
dialogue. Parker shies away from copious description, and instead opts to allow
the characters to do the telling. And it’s hilarious. I haven’t laughed so much
at a novel since some of the older Discworld novels. It’s biting and satirical,
but always incredibly funny.
Sharps is
like a medieval/early-modern roadtrip through a war-torn, primitive country,
with (of all things) a sports team at the centre. It’s not the easiest novel to
read, and at times it can become quite dense (despite its average length) with
worldbuilding and intrigue which doesn’t always make sense until the bigger
picture is revealed. But in that lies Parker’s strength – intrigue. This is an
author that is not afraid to write in a structure that only ever reveals what
s/he wants you to know. It’s a fun, satirical, darkly funny and at times,
thought-provoking read – and I’d have to agree that although there may be better Parker novels out there, it’s only a matter of time until
K.J. Parker gets the recognition s/he deserves.
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